Their SDK also allows you to capture API calls through PVRTrace and if your writing any shaders for the iphone Id recommend using their PVRUniSCo editor. It made debugging and development go a lot smoother and was an awesome help in the development of Bug Wings. We utilise a simple platform application wrapper over the top of engine client code which allows us use pretty much the same code base on all the different platforms. Angle Opengl Es 2.0 Emulation Libraries Code Which Allows Ive a lot) and always got the f.ng message that the application exploted and was forced to close.Īs for the iphone, you will have to port your project to Objective-C, it dont support normal CC. See 81 for 8.1 apps.įor projects that support PackageReference, copy this XML node into the project file to reference the package. It is characterized by its speed and many innovative features.
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